Ragtag Studio is a Texas based independent game developer founded by long time friends and industry veterans Matt Carter, Chris Cobb, and Shawn Halwes.
Hi! I’m Ragtag’s Design Director. For the last 20 years I’ve worked in games shipping 12 titles including the critically acclaimed Thief 3: Deadly Shadows from Ion Storm Austin, and the cult classic, Stubbs the Zombie. My background is in art so I’m really at home when I’m working on a project in which art and design are tightly integrated. In my spare time I love playing the latest video games and board games, spending time with my wife and hanging out with my dogs.
Howdy! I’m the Technical Director at Ragtag Studio. I’ve been making amazing games with incredible teams since 2000 when I graduated with a computer science degree from Texas A&M. I shipped multiple titles with Paradigm Entertainment and Ensemble Studios including Stuntman: Ignition and Halo Wars. After that I was director of technology in the casino gaming industry. When not hacking code for Ragtag, I love to spend time with my family, playing games and working out at my local Crossfit box.
Howdee! I’m the Art Director at Ragtag Studio. When I was a kid I loved to draw monsters and play video games, so when I was introduced to computer graphics it was love at first mouse click. I’ve spent the last 20 years making video games for companies like Activision and Disney and have enjoyed (almost) every minute of it! When I’m not working I’m playing video games and board games with my family or planning the next leg of our ongoing RV travels.
Legal – Jeffrey Marks
Jeffrey Marks has worked in different aspects of the video game industry for more than 20 years, first in marketing & sales, then in development and biz dev, and now as an attorney representing both small and large companies in this industry and others